Sunday, 15 September 2013

Third Year Projects

I have been a no good, very bad person and haven't updated this since February. Oops. Here's a dump of projects from the second half of third year to make up for it!

Starting with projects 2, 3, and 4 from Figure Illustration III. The objects were to design a pulp fiction story, render two scenes, and then two covers, and the final project was a procession based on a narrative. The first two were done in watercolour because I hadn't touched that in a long time and wanted to try it. The rest is digital, though my procession's lines are all pencil instead of ink or photoshop because I like my pencil drawings much more than a lot of my finished products and thought it might help.





I really like Game of Thrones, if no one has caught on to that yet.  These colours could definitely use some work though. 


Next up is projects 1, 3, and 5 from Illustration II. This class was the hardest one, and pretty much convinced me I belong in the character design stream rather than the illustration one at ACAD (sorry Charles!). The first project was to create a black and white editorial image based on a news article, and somehow relating to one of the seven deadly sins. My sin was gluttony, and the article was about a kid who indulged in so much online gaming that his dad actually hired an online hitman to assassinate his character everytime he logged on (read about it here). The next project was to do a spread and two spot illustrations for a company, and then the the last one was a book cover. 




 Daenerys is not even my favourite, but that trippy House of the Undying scene is way cooler in the book. 


Finally, we have my Storytelling and Environments II stuff. First project is a set of illustrations of a Robert Service poem (The Shooting of Dan McGrew). The second one is supposed to be settings about a character from a classic novel then reimagined in a different time period. I chose the Artful Dodger from Oliver Twist, with the reimagined time period being set during WWII. The final project was to mash up two existing genres and then depict environments, maps, and vehicles of the created world. I ended up making a sci-fi greek myth, centred on the Underworld. I would go into more detail, but I'm expanding on that idea in a current fourth year project so it will be more informative and refined, and feature characters at last. 




Overall, third year was interesting. I tried a lot of things that did and didn't work out. Most of my stuff from it are all very stylized and way more cartoonish. I'm not sure how much I'm liking that, but I tried at least! 






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